Atomic design

So long as you’re showing progress on the final work, you can decide how much of your internal process you’re willing to expose. The fact that you’re creating a design system to produce the final product is really of no concern to them; it’s simply a decision your team is making to create better work.

It’s essential to establish a solid visual direction for the project, so how does a visual designer do that without burning a ton of time on up-front high-fidelity comps? That’s the question that designer Samantha Warren answered when she created style tiles, a deliverable that’s more tangible than a mood board but not as high-fidelity as a fully baked comp.

Folks working in the client services business are often used to delivering a project in a tidy package then riding off into the sunset. Internal teams don’t fair much better, since they tend to float from one initiative to the next. Whether you’re part of an internal team or you’re an external gun for hire, I’m guessing you’ve experienced the shortcomings of project-based work. We tend to talk about a future that never comes, and instead we set it, forget it, then move on to the next shiny project.

Designers, developers, and people working in other disciplines want to work for organizations that embrace modern digital best practices, and (as we’ve discussed throughout this book) design systems are quickly becoming an industry-wide best practice. Publishing your style guide sends out a strong Bat-Signal that can attract passionate, pattern-minded people.


Autor: Brad Frost